Lead FX Artist – Southern California
Lead FX Artist Studio is looking for talented and passionate developers to help us push the boundaries of gameplay, art and story-telling. We are currently developing high profile original titles for both the VR and AAA console spaces. As a member of the FX team you will have the opportunity to work on all of […]
Animation Technical Director – Montreal
Job Responsibilities · Direct and supervise the technical animation pipeline and all procedures, tools, and rigs to allow for a streamlined and efficient animation production pipeline. · Co-lead with animation director the implementation of the motion capture in the animation pipeline. · Must be able to collaborate closely with animation, design, engineering and game design […]
Director of Product – San Francisco
DIRECTOR OF PRODUCT Studio seeks a Director of Product. What part will you play? The ideal candidate for this role has worked directly with internal teams as a product owner and product vision holder; inspiring talented groups of PMs, Engineers, Designers, Writers and Producers to create quality, performant mobile games that engage our legions of […]
Technical Director – Boston
TECHNICAL DIRECTOR Company is seeking an exceptional Technical Director with expert technical knowledge of mobile game development in the Unity3D game engine. The ideal candidate will be a self-motivated generalist with the ability to design and implement AAA code across the entire spectrum of our game development code-base (client, server, tools, etc.) along with a […]
Senior Gameplay Programmer – Montreal
Sr. Gameplay Programmer Studio seeks a Senior Gameplay Programmer to work closely with designers and the Gameplay Lead to design, explore, and implement various gameplay systems. Job Responsibilities •Work closely with designers, artists, and other engineers to create a great player experience. •Collaborate with members of the team to build sustainable, performant and maintainable technologies […]
Sr. Programmer, Systems – Montreal
Company, seeks a Senior Programmer (Systems) to work with its game development team responsible for a AAA title. As a Senior Programmer (Systems), this individual will develop, maintain, and optimize cross-platform run-time systems, examples of which include: streaming, animation, physics, and various other low-level systems. Job Responsibilities: • Develop, maintain and debug efficient run-time systems […]
Sr. Technical Animator – Montreal
Senior Technical Animator/Rigger will be responsible for all technical animation and rigging issues related to a project including set up for facial animation. This can include visual R&D, performance monitoring, standard setting, as well as process and pipeline issues. The Senior Technical Animator also acts as liaison between Engineering and the content creators. This person […]
Sr. Game Software Engineer – San Francisco
What part will you play? This role will have a variety of responsibilities. The primary responsibility of the position is end to end mobile game development including backend-end development, API/Library integration and front-end development. As a seasoned Game Engineer, you will also be involved in brainstorming, design discussions, and code reviews. This position requires close […]
Lead DevOps Engineer – San Francisco
This position requires close collaboration with members of the Studio as well as interfacing with external studios, corporate IT, and vendors to help define how we develop and release and maintain our games. In this position you will have the opportunity to set the standard for all aspects of live operations including building and growing […]
Sr. Software Engineer – New York
You will be working primarily on our online game services platform, in addition to some other internal technologies. We are looking for candidates with 5+ years of experience as a software engineer and the ability to quickly learn new platforms. We use many different technologies, and while we don’t expect you to know them all […]