Laurie Epstein
Sr. Manager User Acquisition – San Francisco
Sr. User Acquisition Manager Company seeks a Senior User Acquisition Manager to join the mobile publishing team. The Senior User Acquisition Manager will help optimize the company’s mobile games by acquiring high quality users to our titles through all channels, including paid performance-based channels. The Senior User Acquisition Manager works closely with the mobile games […]
Animator – Salt Lake City
Are you an Animator looking to be part of an exciting new project? We need you to help us bring animation to the next level. This is an excellent opportunity to work and be part of a highly talented team of proven developers who are passionate about making games. Ideal candidates will have a strong […]
Sr. Concept Artist – Los Angeles
Senior Concept Artists to join us in creating high profile original titles for both the VR and AAA console spaces. The Senior Concept Artist is responsible for creating original and imaginative concept art for characters, environments and other game assets. A successful candidate is expected to present a clear and comprehensive process of research and […]
UI Artist – Los Angeles
Looking for a UI Artist to join us in creating high profile, original titles for both the VR and AAA console game spaces. In this role you will help conceptualize and implement visually compelling and highly intuitive interface designs, ranging from player HUDs, in-world interactive 2D and 3D assets, front-end menus, and inventory systems. We […]
Gameplay Programmer – Los Angeles
Programmers to join us in creating high profile original titles for both the VR and AAA console spaces. Gameplay programmers code content like enemy AI, weapons, character controls, and other functionality within an established framework. Gameplay programmers also create technical specifications for gameplaysystems that meet the requirements of the design and art teams as well […]
Lead Level Designer – Los Angeles
Lead Level Designers to join us in creating high profile original titles for both the VR and AAA console spaces. We are seeking sharp, ambitious, visionary talent to join our team. A candidate should have shipped or is about to ship at least one high profile title. Skills Required: Minimum 6 years design experience Good […]
Advanced Software Engineer (FX) – Utah
As a member of our studio’s engineering team, you will collaborate with designers, artists, and other engineers to develop immersive gameplay experiences with industry leading visuals on an unannounced AAA console title. • Design and author as well as maintenance and refactoring of visual and effects systems that meet all design, technical and schedule requirements. […]
Sr. Systems Programmer – Montreal
Company seeks a Senior Programmer (Systems) to work with its game development team responsible for a AAA title. As a Senior Programmer (Systems), this individual will develop, maintain, and optimize cross-platform run-time systems, examples of which include: streaming, animation, physics, and various other low-level systems. Job Responsibilities: • Develop, maintain and debug efficient run-time systems […]
Sr. Technical Artist – Montreal
Senior Technical Artist – Full Time SUMMARY OF POSITION: Company seeks a Senior Technical Artist to work on all content-related technical decisions for our current gen console games. This can include visual R&D, performance monitoring, standard setting, as well as process and pipeline issues. The Senior Technical Artist also acts a liaison between Engineering and […]
Unreal Lead Developer – New York
Description of Role Company is looking for a Lead Developer for its team working in VR, AR and interactive experiences. You’ll join a multi-disciplinary company of artists and technologists who have made beautiful, award-winning, moving image for film, TV and experiential spaces for 25 years. Role Responsibilities: Develop tools, pipeline and workflows for utilizing game […]