Video/Computer Games and IT Industries

Technical Artist (Unreal Engine) – New York

By on September 5, 2017 in Gaming Jobs

Description of Role
Company is looking for an experienced Technical Artist. The ideal candidate will have a thorough understanding of art and animation pipelines in general and of the content creation pipeline and Blueprints system in Unreal. A high level of technical knowledge combined with strong creative and visual instincts is critical. The Technical Artist will assist teams of artists in tackling projects and be equipped to provide support on complicated technical issues within Unreal.
Role Responsibilities:
• Work with the CG Lead and Creative Director to design interactive experiences using Unreal.
• Pipeline Management – Design, manage and maintain the pipeline from the artists through to deployment.
• Experience/Gameplay Creation – Create interaction and functionality using Unreal’s Blueprints system.
• Material Creation – Design complex materials in Unreal and instruct artists on best practices for material creation.
• Lighting – Be well versed in the various lighting techniques in Unreal and instruct the artists in lighting best practices.
• Optimization – Optimise content through profiling and enhancing performance with the help of diagnostic tools and instructing the artists on modelling and texturing best practices.
• Collaborate with programmers to develop and test new features, prototype shader code, and provide useful feedback during R&D phases.
Requirements
Technical Requirements:
• Extensive experience working with Unreal Engine.
• Advance experience of Unreal’s Blueprints system.
• Advanced experience with Maya (3dsMax considered).
• Comfortable in a range of content creation software including Photoshop, Zbrush/Mudbox, Substance Painter.
Beneficial Additional Skills (not essential to the role but would help differentiate candidates):
• Experience with VR/AR authoring in Unreal
• Maya Rigging experience.
• Shader programming experience.
• Scripting skills with MEL, Python, C#, Javascript and C++.

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